gDEBugger User Guide

 

Options - Textures Tab

The Textures tab lets you control the way the texture data is logged.

Options Dialog - Textures Tab

Enable Texture Data Logging:

When the Enable Texture Data Logging check box is checked, textures data is saved in image files and is displayed in the texture viewer image view.

Textures Data File Format:

You can select the logged texture data file format by choosing the appropriate radio button. Available formats are: jpg, bmp, png, tiff. 3D textures are always stored as tiff images.